Besides the main configuration file, which among others allows disabling certain parts of the mod and several balance configuration files, which allow creators and owners to change the mod to their desire. 1 For modpack creators and server owners.Vampirism's documentation book, the Vampirism Guide, displays crafting recipes, creatures, items, blocks, world gen and explains nearly everything about Vampirism in-game. If Guide-API is installed, there will be a guide book explaining the most important things. Furthermore, only vampires attack neutral players, allowing the mod to be fun and fair for all players regardless which level they are or even if they choose to not get involved in Vampirism at all. The strength of Vampirism's mobs is scaled by the level of the players online in the affected area. Hunters can craft new weapons like automatic crossbows or learn to hide from mobs. There is a leveling system that involves different rituals or training to unlock new skills for vampires and hunters respectively for example, as a vampire players canturn into a bat and fly around or use blood vision to find fresh blood through walls. As a hunter players continue their normal life but skill themselves in fighting vampires and other mobs. As a vampire players live in the dark, see through the night with permanent night vision, and feed from blood. It allows players to become vampires or vampire hunter. It is focused around magic with a touch of RPG elements. Vampirism is a mod created by maxanier and contributed to by Cheaterpaul.
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